Connect to Blender's Python API and let an AI assistant audit scenes, enforce team standards, optimize geometry, and generate reports. No scripting required.
Real Blender renders produced by the pipeline assistant. Every model below was built and modified entirely through natural language.
VEH_Type_Name_LOD. Apply metallic blue paint, rubber, glass, and chrome materials. Set up 3-point lighting and render.
Scan .blend files for naming violations, high-poly meshes, orphaned data, and missing textures. Get a complete inventory before touching anything.
Apply team naming conventions, consolidate materials, and fix texture paths across entire scenes — in a single command.
Auto-decimate meshes exceeding triangle thresholds with UV preservation. Generate LOD chains for game-ready assets.
Generate structured HTML or CSV reports with before/after stats, issue breakdowns, and action logs for team review.
Upload your Blender file to MuleRun Drive or point to a local path on your compute instance.
Tell the assistant what to audit, fix, or optimize in plain language. No Blender scripting knowledge required.
The assistant presents findings and confirms before making any changes. You stay in control.
Define your team's naming conventions, triangle budgets, material rules, and texture policies. The assistant enforces them automatically.
Specialized templates for different 3D workflows.
Lighting rigs, camera setups, render settings validation for architectural visualization.
LOD chains, collision meshes, FBX export validation for real-time engines.
STEP/IGES imports — fix normals, remove micro-faces, apply scale corrections.
Rig audits, constraint checks, keyframe range validation for animation teams.